Maze Design
Radio Maze » Devlog
As this was adventure game that involves traversing a maze, maze design was going to be entire level. The maze designed with four constraints. The maze should have 5 regions, each region should be distinguishable, All parts of the maze should be accessible. The maze should have dead-ends that trap the player. The maze should be a closed maze i.e no exit point.
In addition to the maze wall color, A light that points in the direction of the next objective was used to guide the player within the maze
Both the lights and the maze are shown in the uploaded images.
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